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- on mouseUp
- global sond
- set sond to sond + 1
- if sond = 1 then
- set the soundEnabled to 0
- set the castNum of sprite 44 to 253
- updateStage()
- set TTIME to the timer
- repeat while the timer < (TTIME + 90)
- end repeat
- set the castNum of sprite 44 to 242
- writesoundlevel()
- updateStage()
- end if
- if sond >= 2 then
- set the soundEnabled to 1
- puppetSound("click")
- set the castNum of sprite 44 to 252
- updateStage()
- set sond to 0
- set TTIME to the timer
- repeat while the timer < (TTIME + 90)
- end repeat
- set the castNum of sprite 44 to 242
- updateStage()
- writesoundlevel()
- end if
- end
-